THE FULLNESS LIMIT
This is the first game I've created for a game jam;
honestly, it's the second game I've ever made in Lua.
I loved coding it and really enjoyed interpreting the "reach the limit" theme—my take was about reaching your fullness limit.
Rules:
- Cheese gives you 1 point of fullness
- A mousetrap takes away 2 points
- The cat kills you
- If you don't reach the fullness goal before time runs out, you die
So start playing—time flies!

Comments
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Yo, I tried your game and it's really fun. I like how you used the theme, it's just a shame there aren't any sounds.
yes I know but with school and commitments I didn't have time for sounds.
Interesting idea